Envisioning the Future of Education: Learning While Mobile by Mark Van ‘T Hooft
The article I read this week focused on bridging the gap between formal and informal learning. As many more technologies become available, knowledge is becoming more and more mobile. As a result, learning while mobile has started to combine both formal and informal learning. Learning while mobile “considers learning as personalized, learner-centered, situated in time and space, collaborative, ubiquitous and lifelong. Learning while mobile sees learning as happening across contexts, people, and digital tools that are both mobile and static” ( ‘T Hooft, 13). Learning while mobile recognizes that learning is a social process, and consequently, many websites are helping to keep learning social while connecting students, teachers, and the world. For instance, MyArtSpace has been created to permit children to connect learning at school and in museums. MyArtSpace allows students to discuss an open-ended question in class, explore the answers at the museum, and reflect online at MyArtSpace (‘T Hooft, 14). As children survey the museum, children may take pictures using their mobile phones, and these pictures may be uploaded to MyArtSpace and shared with the world. Frequency 1550 is another website that has begun to incorporate mobile learning both inside and outside of the classroom. Students are given GPS devices, where they can download a challenge and then “complete location-based media assignments on the city’s history, and create their own knowledge” (‘T Hooft, 14). I believe that learning while mobile is important for all students, as it educates students to be lifelong learners.
Learning while mobile can be adapted into the classroom setting in many ways- from online homework assignments to uploading photos to share about a culture or history. In my classroom, I believe it would be fun to complete a project that incorporates MyArtSpace. I would discuss a certain era in history with my students. Afterwards, I would have a field trip to a history museum, where students could use digital cameras and video recorders to help retain the answers and note what they thought was interesting. In addition, I would have students collaborate in groups as they work on creating a video project about their answers and what caught their attention. Also, I would have one of the requirements of the project to include outside resources, such as websites and books. Once their project is complete, we would share our videos on MyArtSpace as well as on our class website. Overall, I feel this assignment would teach students about history in a memorable way, while demonstrating that learning is fun.
Using Online Learning Effectively
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This article is called "The New Gold Rush: Establishing Effective Online
Learning Policies" By Ferdi Serim and it is from September/October 2007.
The artic...
16 years ago
This would be a wonderful project....I am the founder, and noticed your blog post. If you do this, let us know, as we'd like to feature your students in our newsletter!
ReplyDeleteI enjoyed hearing about your article and I agree with you that learning while mobile is an important concept for all students and it definitely allows students to be lifelong learners and it educates them in a very creative way. I also enjoyed hearing about your project idea and how you would teach a history unit and then take your students to a museum and have them work in a group with digital cameras and video recorders to guide them with their findings and then present them on the MyArtSpace tool. Great idea!
ReplyDeleteHey Kirstin, wow that is awesome the founder enjoyed your article. I also enjoyed this idea. Since so many younger students have cell phones these days I feel as though this would be easier to access. I also enjoy the idea of that you had that they take digital cameras and video cameras to document their answers. Group work is also very important and it would be awesome if they made a video to post on MyArtSpace and share with the rest of the class. Very cool way to incorporate technology.
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